This screen shot is actual gameplay thus far, all blocks and their positioning was done dynamically via the game controls! Currently their is a few things to work out... Hopefully by Friday I can post a developer video showing gameplay that involves pushing the blocks around and trapping the cat(s). Though some things are becoming more difficult compared to creating and programing the menus, everything remains on schedule without any real delays or roadblocks. At this point I'd give a rough estimate of late December for release, though this is really rough and should be taken lightly.
November 1, 2009
Cat Trap Screen Shot
This screen shot is actual gameplay thus far, all blocks and their positioning was done dynamically via the game controls! Currently their is a few things to work out... Hopefully by Friday I can post a developer video showing gameplay that involves pushing the blocks around and trapping the cat(s). Though some things are becoming more difficult compared to creating and programing the menus, everything remains on schedule without any real delays or roadblocks. At this point I'd give a rough estimate of late December for release, though this is really rough and should be taken lightly.
October 31, 2009
Quick Review: Beginning iPhone Development
Beginning iPhone Development: Exploring the iPhone SDK
I bought this book a few months ago, read it only once unlike the previous book "Programming in Objective-C 2.0". I began reading it shortly after the Objective-C book, and for anyone thinking to get this book I suggest buying another book on Objective-C then reading it first.
The book is divided into chapters that explain the different elements that can make up a iPhone Application. Every chapter has you build a basic iPhone Application to demonstrate the topic being discussed, like handling multi-view applications. For the most part the example programs are fairly straight forward and it does an okay job at explaining how and why things are being done the way they are. Though If you really want to understand it, you need to have atleast a basic understanding of Objective-C or all you will be doing is copy code without knowing what is going on.
The code your given for the most part is error free, and functions without issues. The author's website has download links to get the full projects and other files you may need. A thing that bothered me was the downloadable project files sometimes looked very then what was in the book, which could end up confusing some.
All in all the way it is written makes the book more useful for quick tutorials, if you want to add a given feature to your application. Say you wanted to add multi-touch capabilities, you could skip to the chapter that discusses touch gestures and read the explanations/examples. It's not really something you would read if you want an in-depth discussion on development for the iPhone or iPod Touch. I'm not saying you can't learn a lot from the book, but their may or may not be better ones out there for introductions to programing for the iPhone.
Pros:
- Well written error free code for most part.
- Covers a large variety of topics, almost anything you could have in an application.
- Clear cut examples to demonstrate the different elements of the application.
- Example programs and other resources available online.
- Good for beginners to intermediates.
- Some topics could have been discussed more.
- Doesn't cover a lot of memory management techniques.
- At times if feels more like a step by step tutorial.
- Doesn't give end of chapter exercises or ways putting into practice what you learned.
October 29, 2009
Cat Trap Developer Video
Cat Trap Developer Video 2
Posted another developer video for Cat Trap, this one features additional menu features and also some gameplay. Gameplay includes mouse movement and some basic cat AI behavior. These and a few more things can be viewed in the video below!
The next video I hope to show off behaviors of the mouse and cat with the inclusion of blocks to push around. Perhaps a few more things aswell, stay tuned!
Posted another developer video for Cat Trap, this one features additional menu features and also some gameplay. Gameplay includes mouse movement and some basic cat AI behavior. These and a few more things can be viewed in the video below!
The next video I hope to show off behaviors of the mouse and cat with the inclusion of blocks to push around. Perhaps a few more things aswell, stay tuned!
October 24, 2009
Cat Trap Information
The development of Cat Trap is on schedule and going well. Haven't ran into any major road blocks development wise, hopefully we can continue at the current rate.
Currently I'm working on game play elements, including moving the mouse around and the cat's artificial intelligence. I hope to get another developer video out by this Friday demonstrating some of this and other things I have done so far with the App.
If things continue to go this well I hope to get it out before the holiday season, though it is also dependent on the infamous Apple Approval process.
Tomorrow or Monday I will post the review of the iPhone SDK book, I have yet to have time and hope to do it as soon as possible. So check back soon for that aswell...
Currently I'm working on game play elements, including moving the mouse around and the cat's artificial intelligence. I hope to get another developer video out by this Friday demonstrating some of this and other things I have done so far with the App.
If things continue to go this well I hope to get it out before the holiday season, though it is also dependent on the infamous Apple Approval process.
Tomorrow or Monday I will post the review of the iPhone SDK book, I have yet to have time and hope to do it as soon as possible. So check back soon for that aswell...
October 20, 2009
Cat Trap Developer Video
Cat Trap Developer Video 1
Sorry little late on this, projected to be online yesterday but ran into a few delays... Here is a short developer video demonstrating some of whats been done with the Cat Trap iPhone/iPod Touch app. Nothing at this point is final and thing may change. Hopefully you enjoy this short little video
Expect more videos to come as the game progresses!
Sorry little late on this, projected to be online yesterday but ran into a few delays... Here is a short developer video demonstrating some of whats been done with the Cat Trap iPhone/iPod Touch app. Nothing at this point is final and thing may change. Hopefully you enjoy this short little video
Expect more videos to come as the game progresses!
October 17, 2009
New Screen Shot and Dev. Video Details
Just like to share a new screen shot of the main menu, still a work in progress but it's actual game footage.
Coming either tomorrow or Monday I will post a developer video giving you a quick tour of what has been done so far with the menus and such. I'll make an effort as the game progresses to share with you as much information as possible, so always check back often!
Coming either tomorrow or Monday I will post a developer video giving you a quick tour of what has been done so far with the menus and such. I'll make an effort as the game progresses to share with you as much information as possible, so always check back often!
October 16, 2009
Programing has begun! Cat Trap is slowly working its way forward.
Programing of our first iPhone/iPod touch application Cat Trap has begun. So far so good everything is coming together nicely. Though I haven't even begun planning the gameplay elements, I'm currently constructing and programing the intro screen, menus, and navigation. So this part is fairly straight forward, game play will require a lot more time and attention.
As programing progresses and the game gets put together I will be releasing short developer videos. These videos, most likely less then a minute long, will give brief looks at different aspects of the game. Once the intro/menus have all been perfected, and looking nice, I will post a short video.
Other then that, there isn't a whole lot going on at Alternative Visuals. Cat Trap has been adsorbing most of our time and efforts... not that it's a bad thing.
As programing progresses and the game gets put together I will be releasing short developer videos. These videos, most likely less then a minute long, will give brief looks at different aspects of the game. Once the intro/menus have all been perfected, and looking nice, I will post a short video.
Other then that, there isn't a whole lot going on at Alternative Visuals. Cat Trap has been adsorbing most of our time and efforts... not that it's a bad thing.
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